Now that rumbles are more competitive, the attacking events (Plundertime & Thunderstruck) will potentially be completed more easily & by more people. Therefore it might be nice to see an increase in the rewards/goals available. Making the existing rewards harder to achieve would obviously be extremely unpopular. But simply adding extra levels might also be disheartening. Would it therefore be possible to add (kickstarter-style) ‘stretch goals/rewards’ - that only unlock/appear once the initial Dapper has been achieved? @Lynsey [Midoki]