[READ FIRST] Battle Improvements Feature Requests - Master List

Discussion in 'Battle Improvements' started by The Fish Eyed Pirate, Dec 2, 2014.

Thread Status:
Not open for further replies.
  1. Please check this list before submitting a new idea or feature!

    What is a master-list?

    The master-list features all idea's and improvements that are top priorities for the developers. The idea's are widely supported, refreshing or just brilliant. Do you want your idea added to a master-list?
    Contact the maintainer of the list.

    Battle Improvements: @The Fish Eyed Pirate
    Build Improvements: @Bear
    Guild/Exploration: @Gangrene Beard
    General Improvements: @Kelani

    Last Date Checked: 11-09-2016

    To report any errors, or you miss any improvements on this master list, please send a private message to the maintainer.
    ===========================================================================

    1. Save replays to device
    Status: Proposed
    Description: @Bear suggested to create a function where replays can be saved to the device.
    Notes:
    A benefit could be that people can share there battle's on Youtube easier.
    Denis suggested you can record from your iDevice to a mac running Yosemite and Quicktime Player.
    Added: 02-12-14
    Submitted By: @Bear

    2. Let the Pirate Hall defend in battles
    Status: Added
    Description: @DamianWars suggested to let the cannons sticking out of the Pirate Hall fire on enemies

    Notes:
    @Jun stated that the Pirate Hall might get overpowered by this tweak. So @Gangrene Beard suggested to make it similar to the mines which need to be reloaded after each use. Another option was suggested by @Bear by making them static and unable to rotate
    Added: 04-12-14
    Submitted By: @DamianWars

    3. Co-op boss strongholds
    Status: Proposed

    Description: @Black_beard suggested to create difficult strongholds that would require multiple guild members to conquer.
    Notes:
    The guild would have to coordinate an attack on the stronghold. An achievement could grant a player a certain title in front or following his/her pirate name.
    Added: 04-12-14
    Submitted By: @Black_beard

    4. A few much-needed changes to the Thief
    Status: Proposed

    Description: @Kelani suggested that there should be several tweaks be done for the Thief.
    Notes:
    Changing the "Who Goes There" ability, the description is misleading(Now with new ability this is fixed). The Thief could get a evade or disarm traps. The ability to dodge some attacks and the ability to leap over walls
    Added: 04-12-14
    Submitted By: @Kelani

    5. Abilities
    Status: Planned

    Description: @Razor suggested to add abilities to the game like "Release The Kraken" .
    Notes:
    @Chris [Midoki] said there was chatter about about a giant tentacle that could smash across the island. Such abilities are being looked at. Another famous suggestion is a ship that could bombard the island
    Added: 04-12-14
    Submitted By: @Razor

    6. Guild battles/Guild wars (several threads)
    Status: Added

    Description: It has been mentioned several times that guild wars would be a great extradition to the game.
    Notes:
    There have been several different suggestions made, things like naval battle's, arena battle's and traditional wars (similar to Clash of Clans)
    Added: 04-12-14
    Submitted By: multiple persons

    7. Bomber Kabooooom!! skill
    Status: Proposed
    Description: @Roserio mentioned the Kabooooom!! skill of the bomber isn't very effective.
    Notes:
    The skill from the bomber seems to have very little effect and will stun all nearby troops. This makes using this skill more a disadvantage then an advantage.
    Added: 04-12-14
    Submitted By: @Roserio

    8. End game users farming low levels (several threads)
    Status: Proposed
    Description: It has been mentioned several times that end game users (Pirate Hall level 7-8) farm for resources in the lower levels. There has been many discussions about changing the reward system
    Notes:
    In patch 1.3.3 there has been a tweak in the system where you would be penalized for attacking a lower Pirate Hall level. But still end game users farm in the lower levels. Many suggestions have been made and this is being looked into by Midoki
    Added: 04-12-14
    Submitted By: multiple persons

    9. A few PVP suggestions
    Status: Proposed
    Description: @Gristle suggested it would be nice to see the level of the enemy troops that attacked you.
    Notes:
    @Chris [Midoki] promised it would be looked into in the future
    Added: 14-12-14
    Submitted By: @Gristle

    9. Fight your own base?
    Status: Proposed
    Description: @Pirate! proposed to implemented a feature that allows you to test your own base
    Notes:
    @Kelani suggested this feature should allow guild-mates to attack your base. The attacker can choose a combination of troops he wants to use.
    Added: 17-12-14
    Submitted By: @Pirate!

    10. Rewinding and slowing down replays
    Status: Proposed
    Description: @Jun suggested it would be valuable to be able to rewind and/or slow down replays

    Notes:
    With this feature users can better evaluate their attacks and defenses. This way people can improve their skills even easier and better.
    Added: 05-01-15
    Submitted By: @Jun

    11. Would really like to see the amount of gold/grog that is available for plunder from your own island
    Status: Proposed
    Description: @Captain MetaTauta proposed to have a feature implemented where you are able to see how much gold and/or grog is available for plunder when others attack your island.

    Notes:
    @Kelani followed up saying this feature could be implemented in the pop-up tooltip when you tap the gold/grog count at the top left.
    Added: 05-01-15
    Submitted By: @Captain MetaTauta

    12. Guild name when attacking
    Status: Added

    Description: @Bones Harmon mentioned it would be nice to see the name of the guild when looking for islands to attack
    Notes:
    He also added a lot of silly disclaimers.. Silly Bones
    Added: 05-01-15
    Submitted By: @Bones Harmon

    13. Gold/Grog storage indicator

    Status: Proposed
    Description: @Tex-n-OC had the idea to add a visual indicator, like when visiting islands, to the gold and grog storage, during scouting and raiding.

    Notes: -
    Added: 03-02-2015
    Submitted by: @Tex-n-OC

    14. Attack from the leaderboard
    Status: Proposed

    Description: @Tim Thomas shows a great example of a way to attack users listed on the leaderboard.
    Notes: The leaderboard could replace the "visit" button with "raid" or "attack". Also he mentioned the same feature but then with attacking your GameCenter friends and/or Facebook friends.
    Added: 12-02-2015
    Submitted by: @Tim Thomas
     
    Last edited: Sep 11, 2016
    Captain Hakjka and Bear like this.
  2. 15. Bonus loot for raids
    Status: In the making

    Description: @Smelly_Vile noted that @Lynsey [Midoki] mentioned there will be a bonus reward when completing a raid.
    Notes: He suggested some ideas of what the bonus could be
    Added: 15-04-2015
    Submitted by: @Smelly_Vile

    16. Weekly challenge base
    Status: Proposed

    Description: @Skye came up with the idea to add a weekly challenge where players can try to defeat a PVE base
    Notes: This idea was met with great responses, but also the sidenote that this might be a lot of work for Midoki to design a new base every week.
    Added: 15-04-2015
    Submitted by: @Skye

    17. Gain BP from succes defense
    Status: Proposed

    Description: @MMONSTER noted that it would be very welcome is succesfull defenses also gave the defender some BP
    Notes: -
    Added: 15-04-2015
    Submitted by: @MMONSTER

    18. Make dead skellywags a different color
    Status: Proposed

    Description: @Arr noted that it's impossible differentiate the dead skellywags from other units making it very hard to use their ability to become resurected as skellywag
    Notes: -
    Added: 15-04-2015
    Submitted by: @Arr


     
    Last edited: Apr 15, 2015
  3. Rejected and/or added features

    1. Controllable Plunder Cam
    Status: Rejected
    Description: @Bear suggested to make the "Plunder Cam" controllable using swiping movements
    Notes:
    Bear: "Plunder Cam" should have an auto and manual mode. Auto would perform as normal. Manual would give you the ability to set the viewing angle and zoom. Being able go truly pan the image. @@AngryBeard said this feature would require too much capacity from some (older) phones.
    Added: 02-12-14
    Submitted By: @Bear

    2. Tavern+ Perk to expand Tavern with 10 optional Slots
    Status: Added

    Description: @ElGordo explains a idea about adding 10 optional slots in the tavern.

    Notes: Added in the form of the guildship
    Added: 16-03-2015
    Submitted by: @ElGordo
     
    Last edited: Apr 15, 2015
    Rabbitnes likes this.
Thread Status:
Not open for further replies.

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice