[READ FIRST] Build Feature Requests - Master List

Discussion in 'Build Improvements' started by Bear, Dec 4, 2014.

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  1. Bear

    Bear Commodore

    Build Feature Requests - Master List

    Please check this list before submitting a new idea or feature!

    Last Updated: December 4, 2014 12:30 Central Standard Time.


    If you find an error please contact the Build Features Request Manager via PM.

    +. Save Island Layouts in Editor
    Status: Proposed
    Proposed By:@kingharry2010
    Description: The ability to save different layouts in Editor for the purpose of quickly and easily swapping between layouts.
    Notes: None

    +. Vault to protect resources
    Status: Planned
    Submitted By: @Dagon
    Description: The Vault would protect a certain # or % of resources from being raided.
    Notes: Chris stated that this has been discussed internally and will be introduced only after careful thought and balancing.

    +. New Traps (Parrots/quicksand/man eating plants/etc)
    Status: Planned
    Submitted By: @poo
    Description: To have decorations that double as traps, or just new traps.
    Notes: Chris confirmed that new traps are in the making, something cooler than a man eating plant.

    +. Additional Builders as a Quest Reward
    Status: Proposed
    Submitted By: @poo
    Description: That there be quests implemented that would reward the player with extra builder huts without using Gems.
    Notes: No official word, and no real discussion. “That’s what gems are for.”


    +. Scout (Lookout Tower Building)
    Status: Proposed
    Submitted By: @poo
    Description: A new building that will boost the range of defense within a certain range.
    Notes: This is not confirmed as being planned, but the idea was modified by Chris and stated as a good one

    +. Compass (working and showing True North)
    Status: Planned
    Submitted By: @Dario Viva
    Description: A working compass on screen to show true north.
    Notes: Chris said that this is being worked on.

    +. Supermarket
    Status: Proposed
    Submitted By: @Dario Viva
    Description: A new building where clothes could be bought for your pirates, and new colors for your ship.
    Notes: Not much interest.

    +. Reduced Gem Cost for Buying Resources
    Status: Proposed
    Submitted By: @Kelani
    Description: Cheapen the cost of buying resources with Gems and standardize how much grog/gold 1 Gem would buy.
    Notes: None atm.

    +. Defensive Guild Building That resurrects dead enemies to aid in defending the Island.
    Status: Submitted
    Submitted By: @Gristle
    Description: The building would have a fixed range. Any attacking pirates that died in that range would be resurrected at half health as skeletons that would help attack enemy pirates.
    Notes: Received good feedback, but nothing official.


    +.Real-Time for Build Completion
    Status: Submitted
    Submitted By: @Dagon
    Description: The ability to click on an upgrading building and see what time it will finish upgrading based on the clock on your device.
    Notes: If it is 1am and a building has 2 hours left the information panel would tell you it would finish at 3am.

    +.Indicate That A Building is Available for Upgrade
    Status: Proposed
    Submitted By: @Hong Kong Hunter
    Description: Some sort of icon by a building that would indicate it was available to be upgraded once you have enough resources.
    Notes: Chris mention that it was a good idea that they COULD work on, but no confirmation if it actually in development.

    +. Hills
    Status: Proposed
    Submitted By: @Dario Viva
    Description: Add hills or some type of elevation system to the islands to make them look better.
    Notes: None

    +. Stacking Builders on a Project
    Status: Proposed
    Submitted By: @omnipotence20
    Description: The ability to put more than one builder on a project to speed up the time of the build.
    Notes: Chris said that this would be an easy addition if there was enough support for the idea.

    +. 360 Degree Rotation of Bunkers
    Status: Proposed
    Submitted By: @Resis Mortis
    Description: The ability to adjust bunkers at any angle one desires, not just the standard 90 degree turns that we can do now.
    Notes: None


    +. Upgrade Buildings While They are Being Used
    Status: Proposed
    Submitted By: @Neckbeard
    Description: If a building is not able to upgrade then remove the “upgrade” button. Make the Tavern where it can upgrade even if troops are training.
    Notes: None
     
    Last edited: Apr 9, 2015
    Smelly_Vile, Luqman and Kelani like this.
  2. Bear

    Bear Commodore

    +.Observatory Gives +5 Seconds to View Islands Before Attack
    Status: Proposed
    Submitted By: @Jun
    Description: Add a second benefit to the Observatory that will give you +an extra 5 seconds to view an island before attacking.
    Notes: None

    +.Electric Walls
    Status: Proposed
    Submitted By: @Crazie
    Description: Walls that would deal shock damage when attacked.
    Notes: They would be voodoo powered, and must be recharged with Grog like a trap.


    +.Outhouses Double as Traps
    Status: Proposed
    Submitted By: @Kelani
    Description: Outhouses should act as a biologcal trap/bomb that would explode and deal damage. (or some other cool feature since @Kelani paid so much for them)
    Notes: None


    +.Add Marine Animals to the Water Around the Island
    Status: Proposed
    Submitted By: @Kenny Domingcil
    Description: Have small fish or other marine life swimming around in the shallow water of your island.
    Notes: None

    +. Guild Trader
    Status: Proposed
    Submitted By: @poo
    Description: A building, or NPC added to the island that could barter trades between guild mates. Could be upgraded to increase the amount traded.
    Notes: Chris commented that it was a good idea, and something similar has been discussed internally with the Midoki team.


    +. Trap Shop
    Status: Proposed
    Submitted By: @Luqman
    Description: A new building that allowed you to upgrade already existing traps, with the possibility of new traps being added that could be unlocked by upgrading the trap shop.
    Notes: None


    +.The Ability to Que Builds
    Status: Proposed
    Submitted By: @DamianWars
    Description: The ability to pre-schedule which buildings will upgrade. When one building finishes, if you have enough resources, then the next building will automatically begin guilding.
    Notes: None


    +.Set Range for Ground Pounder
    Status: Proposed
    Submitted By: @LYM
    Description: The ability to set a Short, Medium, and Long Range setting for the Ground Pounder.
    Notes: There would need to be some visible indication of what range is selected so that attackers could have a chance to adjust strategy.


    +.Update Academy UI so stats are not Hidden
    Status: Proposed
    Submitted By: @Neckbeard
    Description: When a troop in the academy is upgrading certain stats for other skills are hidden, like cost and upgrade time. The UI should be adjusted so these are not lost while a skill is being upgraded.
    Notes: None

    +.Boosting Buildings
    Status: Proposed
    Submitted By: @Squidney
    Description: The ability to Gem boost buildings such as: Tavern/ Academy/ collectors/ voodoo hut.
    Notes: Chris said it was a good idea that would be considered.


    +. Troop Upgrades Make Troops Too Costly to Use
    Status: Proposed
    Proposed By: @roguecylon
    Description: Some upgrades like for the Witch Doctor double the cost of the troop for 1 upgrade. Drastic cost increases like these make the troop too costly to train in a real crew.
    Notes: None

    +. Save Island Layouts in Editor
    Status: Proposed

    Proposed By:@kingharry2010
    Description: The ability to save different layouts in Editor for the purpose of quickly and easily swapping between layouts.
    Notes: None

    +. Rotate Entire Island in Editor
    Status: Proposed
    Proposed By: @Lord Gin
    Description: The ability to rotate the entire island in Editor mode to better utilize wind direction.
    Notes: None.
     
    Last edited: Jan 3, 2015
    DamianWars and Luqman like this.
  3. Bear

    Bear Commodore

    ===================[Added/Rejected Features]======================
    *Indicates Features that were added in a recent update ***Indicates features that will not be added. See Status for details.
    ===============================================================


    1. *Upgrade Walls in Rows (Added V 1.3.3)
    Description:
    The ability to upgrade entire rows of walls at once.
    Note: Grog will not be used to upgrade walls.

    2. *Village Edit Mode (Added V 1.3.5)
     
    Last edited: Dec 22, 2014
    Lenni, Luqman and Kelani like this.
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