Ship lv. 6/7 changes

Discussion in 'Build Strategies' started by Skye, Nov 8, 2015.

  1. Skye

    Skye Commodore

    Ship lv 5 the min range of the blast zone of the outermost cannons are .5 tiles closer than the innermost cannon

    At ship lv 6/7, the outermost cannons have their min and max range both pushed out .5 tiles, making their min range line up evenly with the middle cannon. I believe this will prevent them from hitting troops on the plank, at least as easily, like they sometimes used to be able to.

    The middle cannon still fires .5 tiles further than the other two, but before it fired 1 tile further than them.
     
  2. Skye

    Skye Commodore

    For comparison
    [​IMG]
    [​IMG]

    Notice the min range of the top and bottom cannon are now aligned at the edge of the tile with the middle cannon, and also fire slightly further out.
     
    Ebow likes this.

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