my request is to create an hospital (evaluate if do it as guild's building or not) the concept is, when you attack an island, all the alive pirates are lost. my idea is to put they at the hospital and pay to restore the energy. the amount of time and gold/grog you spent, depend of how much energy they still have at the end of the battle.
I kind of like the idea. Pretty much everyone agrees that troop hiring times are too long. This could be one way to reduce that.
I like the idea as well (as a guild building). But to limit abuse, the hospital should be limited to a defined number of pirates (5 for lvl1, 10 for lvl 2, 20 for lvl3).
Muy buena idea, reducir los tiempos de entrenamiento de esta manera, por un poco mas de grog de lo habitual recuperar las tropas que quedaron vivas en la Ășltima batalla, claro tu elegirĂas a que tropas llevar al medico al finalizar la batalla!
I like this idea too. Also, to make it interesting, maybe the surviving pirates have a peg-leg, hook, eye patch, etc. from battle damage. Then you could differentiate them from regular crew. Plus it would be funny to see.
I could see this working well as a guild building. Say 25% chance of resuscitation on any pirates alive at the end of a battle.
I like this idea as long as it's not overly powerful. I like this, not to many pirates resuscitated and also random, makes it more balanced!