[1.3.5 - 2.0.0] Minor GFX Bug - Upgrading Mines Have No Builder Working On Them

Discussion in 'General Bugs' started by c00ni, Dec 20, 2014.

  1. c00ni

    c00ni First Mate

    Original title:
    [1.3.5] Minor GFX Bug - Upgrading Mines Show No Construction Zone


    When you're upgrading Mines, there is no roped off area and no builder working on it, but it does in fact occupy a builder.
    [​IMG]

    I didn't pay attention when I initially built/placed my Mines and Mystic Mines to know if the same bug applies for the level 1 purchase.
     
    Last edited: Jun 17, 2015
  2. c00ni

    c00ni First Mate

    Partially fixed, the mines are roped off but there is still no builder working on it (still does occupy a builder).
    [​IMG]
     
  3. c00ni

    c00ni First Mate

    Confirmed to remain an issue in 2.0.0
     
  4. Skye

    Skye Commodore

    Question: how exactly would a worker be working on a mine? "Yeah lets just hit this thing with a hammer a bunch of times!" like they do on the other buildings seems...well...misguided. I understand why they skipped animation on these particular things, rather than making a custom building animation just for mines.
     
  5. c00ni

    c00ni First Mate

    Well just bashing a building doesn't make it construct either so...

    The problem for me is inconsistency.
     

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