Well that was a long title. 3 part bug. Part 1 Enter Island Editor Select PH9 or GP3 Tap Details Change range Cancel changes from Island Editor The range change will be retained, both graphically and actually (confirmed by relaunching PP). Part 2 After doing the steps in part 1, but without exiting the game, Select the building you changed the range of Tap Range The building will cycle the animation but end up where it was before Part 3 After doing the steps in part 1, but without exiting the game, Select the building you changed the range of Tap Details Incorrect range is shown selected compared to actual setting (Medium range shown selected but GP is graphically shown as short range)
I have also noticed these inconsistencies. I assumed when you change range in island editor by doing info, that it would stay when I left editor, since there wasn't a range button and it felt kind of like a hacky sort of way to change it. But getting completely out of sync with whats displayed is a much more serious issue