Fire bomb and Blunderbuss

Discussion in 'Build Improvements' started by Glass Cannon, Feb 2, 2015.

  1. Fire Bomb
    Unlock: One at PH5, A second at PH7
    Description: Packing some leftover grog into these will at least stop the pirates from burning the island down, but we still don't know what to do with a drunken sailor.
    Damage: 22 per second, for 10 seconds
    Build: 40,000 Grog
    Re-Arm: 4400 Gold
    Range: 20 Tiles
    Appearance: A wooden grog barrel with some bottles scattered on the floor near it.
    Use: To soften brutes and juggs, to stop thieves from simply dashing around the whole island and stealing everything.

    Fire Bomb LVL2
    Unlock: PH6
    Damage: 30 per second, for 12 seconds
    Build: 120,000 Grog
    Re-Arm: 5000 Gold
    Range: 25 Tiles
    Appearance: A smaller wooden barrel next to a large brass barrel. Less bottles.

    Blunderbuss
    Unlock: PH8
    Description: Blasts grapeshot that rips through armor as if it was steel. Hold on a moment, steel is tough right? Nevermind, this weapon can blast through steel.
    Damage: 400
    Firerate: Slowest in the game
    Build: 6 Million Gold
    Range: 70 Tiles
    Appearance: Similar to a level 5 cannon, much larger barrel, static mount on a rotating disc.
    Use: Kills high-health units quickly, near-useless against small pirates.
     
    Kelani, Pirate! and Jun like this.
  2. Jun

    Jun First Mate

    Some interesting ideas here, especially damage over time and the one shot pounder :) I like it!
     

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