Let me explain myself ; I noticed it a while ago, is this a bug, or a game automatism I don't know. But while pirates are dropped into an island I think it should be something like "Drag & Attack" stuff. Well, for example I drop 10 Juggernaut near cannons or mystic mortars or whatever, and I WANT them to attack cannons and mystic mortars but nothing else (for the moment) then I drag them to a zone to tell them to go and attack this place. Actually they fight whatever the nearer they find. Correct me if I'm wrong. It should be a terrible stuff if it released. Thanks
Buccaneers and Gunners attack whatever is closest. Brutes attack the closest defensive building Thieves go for loot first Juggs go for whatever is closest. Bombers are....drunk Witch doctors go to the most damaged unit/group of units The paths they take are being reworked and directing where they attack is likely not going to be an option. As frustrating as it is not being able to direct them, knowing the paths they will usually take is almost as good. Hope that helps
I'm a big No for guiding troops in battle. Let them improve their pathfinding. That's good enough for me. Don't want a boom beach style battle here.