going large

Discussion in 'Battle Improvements' started by neopod, Jul 26, 2015.

  1. neopod

    neopod Crew

    I thought during this Rumble Modoki could offer us a large tough Island that needs 2 Captains or maybe more. It would be fun to battle a landmass that needs co-op. Thoughts?
     
    Fulcrum likes this.
  2. Skye

    Skye Commodore

    Kind of like a raid boss? Where each person in the guild makes an attack and it takes a good number of attacks to finish off, and damage stays between attacks ? It could be cool and interesting but it'd take a lot of design consideration, probably more then they could handle coming up with regularly. I'd love to see a super base that had persistent damage.

    Walls with 100k hp, twenty mortars/mm... It could be fun.
     
  3. thomssi

    thomssi First Mate

    Sounds like Boom Beach.....

    Not to say that is a bad thing but I'd rather they:

    • Fixed bugs, some present since launch.
    • Came up with proper guild vs guild war system which has apparently been on the way for ages.
     
    Skye likes this.
  4. Fulcrum

    Fulcrum Powder Monkey

    I love that idea!
     

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