You could add it to one of the islands on the exploration map. Every week, it could be a new Midoki designed base that doesn't have to follow defense limits (like the other strongholds that had 4 mortars, for example). It could come in 4 difficulties, allowing new players to fight the easy version, and let high end players be able to take on the final super-difficult version, similar to how many of the island battles worked. This would give us a challenge to figure out PvE-wise since many of us have completed all of the map. It would also give us a slight bit of extra loot to work with.
wow what a great idea!! holy shit @AngryBeard @Lynsey [Midoki] @Chris [Midoki] This could give great rewards as well. Very good idea Skye!
I dont think midoki will give us the feature to play with the map... Great idea thow but it will be difficult to implement
I love this idea! I haven't uncovered all the map yet but am wondering what else could happen once it is completed and this sounds genius! Would keep variety too.
I think it's a good idea, but also agree it would be a pain to implement. It would have to have a pre programmed set of island layouts that it rotated between each week. Eventually we will have seen them all and get board.
They could add a new layout once a week, during a maintenance session, or have a months queued up ahead of time during an update. No rotating, no seeing them all, and even if it was just some pool that rotated, it would certainly better than having no PvE left to do.
Great idea! I'd love to see weekly events like this. Moving this to the Battle improvements subforum.