had a few battles tonight with the juggernaunts just stop playing. First one had a couple walk to skeltons, stand right next to them and stop. Next one happened a few times, the jugs walk into the PH and stop playing. Grrrrr
This is a knock on effect from the splash and push back damage from the mortar. We are aware of the problem and a fix is in the next udpate
I notice this happening often when they engage a mine but it goes off before they get to it. They seem to freeze as a result of not finishing the task.