Here's my idea: Calico Jack (LP) regular attack: shoots from a distance (lower damage) until he reaches target. Then it's melee damage (higher) Special: Pirate Commanding- commands all pirates to follow and have 50% health restored, +50% damage, speed etc. This will last for 30 seconds. After 30 seconds, all pirates will move 1 speed slower and deal 10% less damage. defensive buffs: more damage to all defenses, more hit points to all walls Sir francis Drake (LP) regular attack: spawns 10 smaller pirates to attack all loot at a distance while he draws all fire to himself Special: Loot frenzy- all loot gained while this buff is active has 20% extra added defensive buffs; all stores have 10% less loot available to be plundered, all stores have more HP Air Bomber (regular)---limit 8 Attack: flies in and does Aoe damage, then drops down and kamikaze while holding a giant bomb that slows all defenses nearby. Special (while in the air): bomb frenzy- bomb throw rate and damage up by 50% pirate Commander (regular)---limit 8 Attack: once deployed, will attract 10 closest pirates. these will help attack anything that he fancies and will have +20% speed, HP, damage, etc. Once one is killed, he will summon the next closest, and so on. special: Commander Bravado- all defenses will attack him. all troops gain Splash Immunity and regain 50% of their max health unless all commanders die while the special is activated that's all for now, will add more ideas soon. CC: @Lynsey [Midoki]