Pirate Heroes

Discussion in 'General Improvements' started by Ashraman, Oct 2, 2014.

  1. Ashraman

    Ashraman First Mate

    This is where PP could distinguish itself from CoC with a deeper, richer hero mechanic. Give us choices that are meaningful.

    First, I suggest that there be more heroes available than can be used simultaneously by a player. If 2 pirate heroes can be used at the same time, then give us four to choose from.

    Second, give us separate skill trees, say three per hero, and a finite number of upgrades that be made to skills at a given Hero Hall level. Make investment is a particular skill line make further advancements in that line cheaper or provide a bonus to power, in addition to being required to unlock deeper skills.

    Allow us to individualize our heroes through our choices. And the ability to reset our hero's skills via payment of gems or resources (first time in a 30 day period cheap, successive resets progressively more expensive)
     
  2. Gangrene Beard

    Gangrene Beard Commodore

    I like the idea of actual Heroes - like singular beefed up units that are based on real pirates from history. As for the individuality of heroes, wouldn't that cause some fairly substantial balance issues?
     
  3. Ashraman

    Ashraman First Mate

    As long as the skills can be reset and there is sufficient advance testing, they would cause no more balance issues here than in the thousands of other games in which they have been successfully implemented.
     
  4. Gangrene Beard

    Gangrene Beard Commodore

    The thing about that is, we're not playing an alpha or beta of a game, this is a finished product that is receiving updates. Adapting the skill tree to have assigned points would be a HEAVY undertaking at this point that could nerf some characters while making others near invulnerable. I present the Dark Archons of the Protoss in StarCraft. You could have a hybrid or even a compound base of all three races that was damn near invincible. The new character and it's new abilities almost wrecked the game in the competition circuit. It's definitely not a light undertaking. A more approachable change would be the ability to upgrade selectable powers/abilities beyond what we've already done to make those upgrades more effective.
     
  5. Ashraman

    Ashraman First Mate

    Your reply confuses me. Heroes have not been implemented in the game. They will require heavy alpha and beta testing before being introduced.
     
  6. BlizZaRd MoDz

    BlizZaRd MoDz Powder Monkey

    What if you could capture sea monsters instead of killing them and have them guard your island ? :p
     
    Ashraman and Edward Kenway like this.
  7. SirVin

    SirVin First Mate

    Hey Read Other Thread Before Posting The Same Ones Some People Posted Even Longer Ones So Don't Post The Sam One
     
  8. Ashraman

    Ashraman First Mate

    Capital letters are special.
     
    Gangrene Beard likes this.
  9. Stupid Fish

    Stupid Fish First Mate

    haha.. then more likely, it will be a pokemon battle game.
     
  10. Stupid Fish

    Stupid Fish First Mate

    Or perhaps they will follow a rock,paper,scissors method to address the balance issue. Or maybe they could include different skill tree guide for different pirate hero paths. let's say your hero will start from being a rookie thief then can evolve to something more stronger into two hero paths, let say job 2 is rogue and assassin. etc:) .
     
  11. Captain Didwell

    Captain Didwell First Mate

    Yeah, your hero can be more that ever or keep it on of his abilities up. But if they do, they need to update the balance in each island building or defense. or else, the hero can simply destroy everything. . .
     
  12. Game Rapage

    Game Rapage Powder Monkey

    you could have a customization feature on the hero so you can personalize the hero
     
  13. Captain Didwell

    Captain Didwell First Mate

    Having a cool outfit for your hero will be great. :)
     
  14. Stupid Fish

    Stupid Fish First Mate

    But i think this will do since it's this is not DOTA or DOTA 2, we have hall upgrades, towers upgrades, etc
     
  15. Captain Didwell

    Captain Didwell First Mate

    The upgrading of your towers or others in your island has a limit on each currently. So, even the simple basic character right now can pretty much destroy them all. Can you imagine if the Hero is also there? Unless if they will add an anti for each.
     
  16. SirVin

    SirVin First Mate

    Let's See Here What Would I Like To Add For Legendary Pirates
    1. DEFINITELY CUSTOMIZABLE
    2. Also For Defense And Attacking
    3. A Special Tavern
    4. When He/she Dies you don't have to train him/her again and just heal him/her Back Up For Maybe 30-60 minutes
    5. Use Troops For Legendary Pirates Like To Buy Him/her You Need 300 Battle Points And 10 Buccaner's And It Will Take 2 Hours To Recruit Him/her
    6. Finally Will Theyre Be Only Male Or Male And Female Legendary Pirates ?
     
  17. AngryBeard

    AngryBeard Community Manager

    What makes you think Midoki doesn't do that right now? ;)
     
  18. because you guys are no-live on this forum ;)
     

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