I'd like to propose that they have a longer range before touching down so that they don't keep dropping just short of where I need them to go. The winds ideally should change, maybe just reverse the direction every 30 secs? Can't decide on that one.
would be cool if they made a more complex weather system in the future, so we have day/night, sunny/rainy/foggy/windy etc. The weather would then affect the sky raiders somehow.
Not even a complex weather system, just a randomized for direction would be great and would really make the defense against them challenging.
I like the weather ideas for use as a visual, but really, aren't Sky Raiders already hard enough to control without adding chaotic weather into the mix?
Imagine how many times you've looked at a map and realized that if the wind was flowing from another direction you'd have an upper hand with the SRs?
That makes sense, but I'm not the best judge of it. I think I've dropped a total of.. 6? since they came out.