Yield of Explored Islands

Discussion in 'Exploration Improvements' started by One-Eyed Willy, Apr 20, 2015.

  1. One-Eyed Willy

    One-Eyed Willy First Mate

    So, after reading many forum posts it seems as though some people feel as though there is no incentive to push for rank (aside from eternal glory).

    Here is an idea that will help give incentive for players to attain and maintain a high rank.

    Explored Island's could yield plunder based on the captain's Pirate Rank. So, when navigating to the map and collecting the gold/grog from the uncovered islands, a player with a higher pirate rank could collect a higher yield based upon his or her pirate rank.
     
    the Hornet, Ian, porrig and 1 other person like this.
  2. Like this concept
     
  3. Spongee

    Spongee Commodore

    This idea has some merit. I'll give it a +1 :)
     
  4. Bear

    Bear Commodore

    I like it
     
  5. Ian

    Ian Commodore

    +1 here....
     
  6. One-Eyed Willy

    One-Eyed Willy First Mate

    Thanks for the +1's . If you guys have any other ideas or recommendations for offering incentives to maintain a high rank please share!
     

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