The event is fair for higher level players and easily attainable-with a few gems used. (Different case for younger kids and new players, which is a completely different discussion that I brought up in a different post). There is absolutely nothing wrong with spending 200-300 gems to finish it. All the forum people SHOULD be doing that as a thank you. Heck, most of us get a ton of free gems anyway from clearly playing the game TOO OFTEN. I personally made sure to do so, as this will ensure midoki/rovio increase efforts and development of the game. I made a purchase as the event started, in order to complete quickly and support something that I enjoy and it fills my free time. I even purchased just before the sale...and that kinda sucks, but it's not the worst thing in the world... Moral to my rant, spend a few bucks...put some gas into your expensive car, I mean phone, as this will bring advertising/newer players/faster development/eliminate problems we are usually complaining about!
I think it is reasonably fair for all, as the resource chests (valued by up and coming player) are all obtainable just over 1/2 way and the BP (also valued) is not that further on at 37K. It would be different if all the chests were at the end and unobtainable. These events have been Fair, Fun and well worth the time spent completing it. As for announcing these SALES in Advance +1 as I've been caught topping up in the past just before the Sale. Oh, well such is the game and life...
While I don't disagree with advanced notice at all, as it would be great: imagine you buy gems and the next day they announce a sale happening in the future. Its essentially the same situation yes you have more time to prepare, etc, but for a player that just bought gems, they're going to feel the exact same whether it happens or is just announced. "Oh crap, and I just bought gems!"
Or have sales at regular intervals. Maybe once a month, or once a quarter, or once every other event, etc...
I enjoyed the event a great deal; we have a mix of players from PH4 to PH10, so some will complete and some will not. We are running 7 straight rumbles for the rumble rival bonus. Even though the rumbles are casual for the guild, we have had several personal best rumble scores this last week, and seen great improvements in player attack skills and determination. I do feel bad for the new players who will not break 10,000, but as @Lynsey [Midoki] mentioned, scaling the event by PH level would have resulted in low PH players getting an unbalanced amount of loot and BP. Attacking in the rain required a change in thinking about approaching bases, as well as our own base designs, plus the changes to the defenses made for some interesting attack replays . Overall I think the event has been a plus for our guild, and look forward to the next event. After we all take a nap for a few days, that is...
@Skye, that depends on how much notice is given. This was out of the blue and in the midst of an event. Suppose that Midoki announced a Gem sale when the date for the next event is set.
It would be great if the sale lasts for the time of the event, but on the other side its great there is even a sale
Did anyone get an outfit? I haven't a hope of finishing the event, I'm only past 30K tokens, think the goal for this event could have been scaled back a bit, 45k is too high, especially when you need to 100% every base for a good chance to finish, I've been messing up a lot of battles as EVERY single base is the same layout, most are around 90% finishes. I've even had some horrible battles where I'm left scratching my head wondering how I messed up so horribly.
I can't sit & attack every 50 minutes, I have to Gem a load of attacks in the evening, I'm offline for hours because of work. This event was a lot more difficult than the last, I could at least start 2 long journeys per day for that. This event I hadn't a hope of finishing. And what PR are you in to get 600 tokens for a 2 star? I have no idea how people are doing this event easily, I'm struggling against hitting the same base over & over, only around 60% of the time am I getting 100%, getting half the tokens for 92% battles is a pain in the ass. Do the new outfits have buffs?
The attacks during this vent were probably because of a number of factors including the changes in defence dynamics during storms and the fact that with everyone attacking only the harder bases were left to choose from. I and a number in our guild found the same and dropped out expectations accordingly. We found it easier to 3-star a lower base for 599pp then only 2-star a higher on at 333. Layouts that we were all so used to suddenly we were only 1 or 2 starring.. Just required a different strategy/expectation.
Congratulations Midoki - another extremely enjoyable event. I was able to complete it on both my main (PH10) and alt (PH8) - but not without using some gems. The RNG gods were also extremely kind to me with dapper outfits - Sadie's on main & Blackbeard's on alt.
Yes, every outfit has 2 buffs (instead of 1 buff 1 nerf like seasonal), many considerably better than seasonal outfits, such as reducing troop ability cooldowns. Buffs are in spoiler, and I posted a compilation of all 12 outfits to PPBay slack if you're on that, but I don't have the patience to upload all 12 to imgur and repost here. Spoiler Annabelle Leveaux - Sea Witch 20% reduction to Witch Doctor's Second Chances cooldown 10% increased toughness to Ghastly Gunslingers Blackbeard - Got to be Squidding 10% reduction to Priestess' Nighty Night cooldown 20% increased toughness to Priestesses Black Bart - Stitched Up 10% increased damage by Juggernauts 10% increased toughness to Juggernauts Caesar - Snake Charmer 10% reduction to Sky Raider's Sky Rager cooldown 15% increased toughness to Sky Raiders Captain Tinto - La Rana 15% increased damage by Buccaneers 10% increased toughness to Witch Doctors Ching Shih - Wild One 10% increased damage by Skellywags 10% increased toughness to Skellywags Cornelius Heston - Role Reversal 20% reduction to Brute's Bring It On! cooldown 10% increased toughness to Brutes Greenbeard - What a Croc 10% increased damage by Ghastly Gunslingers 15% reduction to Buccaneer's Berserker cooldown Jeanne - Ms de Boney 10% reduction to Gunner's Stay on Target cooldown 10% increased damage by Gunners Mack McKraken - Thermidor 20% reduction to Thief's Who Goes There cooldown 15% increased toughness to Thieves Romeo Boomer - The Scarecrow 10% reduction to Bomber's Kaboom! cooldown 20% increased toughness to Bombers Sadie the Goat - Ghastly Goatslinger 15% reduction to Heavy Gunner's Metal Storm cooldown 10% increased damage to Heavy Gunners If you fight at a slightly lower rank, its a lot easier to find really easy pushover bases you can 3* with a cheap army and just attack slightly more often. Getting 599 points from a low-risk 301-400 base is better than chancing 699 from a 501-600 base when you're probably going to get 2* half the time. Also during the week, you could have farmed up 140 gems from sailing, which is easily an extra 6k points toward the event. It does take a lot more time, it took me 80 attacks, but someone with more talent can do it in about 60 (9 per day, which is the kind of activity expected of dedicated players in many high-end guilds). Most of the rewards were at much lower PP goals, and so even if you didn't have enough time to finish it, you didn't miss out on a ton. If you have a couple hundred gems you could have probably gemmed the rest out in the time since you've made the post (it took me 1k gems and 4 hours to put up my 45k, and you have considerably less to do) and then make those back for free in a week of sailing. The event wasn't out of reach of PH10, but you had to be able to commit a considerable amount of time to it, or at least a couple hundred gems to make up for it - but gems are easy to get without spending at all.
. Skye, how do you get 1k gems a week just from sailing? I send my ship out all the time and don't even get near that probably about 60 gems a week tops. Even hitting low and bases with shorter range just give me good & grog rather than gems. In fact I don't even get materials 80% of the time just gold and grog. Does my head in.
I don't get 1k a week, I get about 20 a day when I sail for gems. But 140 gems a week (the number I used in my post) is 10-12 free attacks, or 6-7k extra points toward the goal. A couple hundred isn't going to finish the event on its own, but its a great supplement if you could get a good portion of the way there on your own. He said he was already over 30k, and a weeks worth of free gems could clear almost half of that difference. To get a lot of gems sailing, I've got a gem-farming guide somewhere on the forum, but essentially you want to cross as many tiles as possible, while avoiding battles. I generally use ~3 hour sail trips when doing it, and get 3-4 gems per journey on average. Some have none, some have had as many as 12, but on average I pull in around 20 a day if I'm diligent about doing it whenever the ship gets back in so it doesn't have any downtime. I don't bother often, because it puts me back on farming materials, and I don't mind spending a bit, but they do add up if you skip farming materials and just farm gems all day. Even material farming I probably get around 10 a day on average though. But if you skip sea battles you can double that. There are a couple short battles that may be worth doing, as they have a moderate chance to drop 2 gems for how long the battle takes and you can do them many times a day, but in general you just want to avoid any battles and sail across a ton of really shallow water.